One of the coolest aspects of Army of Two is the sheer amount of guns in the game (over 30 at the moment) and the fact that you can completely customize them to a level you've never been able to in other games before. As you play, you earn cash to buy new weapon parts and other sorts of customizations in a very RPG-like fashion.
"It's definitely a big, big part of the game now," senior producer Reid Schneider tells us. "As we got down the road we were like, 'Wow, this is a huge feature' -- it's a ton of work -- but I think people will be totally stoked about it."
The original idea for the weapon customization actually came from the private military company expert Richard Woodie Mister, who had spent a lot of time on private military company missions and saw how PMCs would treat their weapons. "He showed us these pictures of him in Afghanistan and these guys, they'd literally take one gun and duct-tape it to another. We were like, 'Wow, what's that?' And he was like, 'Oh, that's real.' And we said, 'What do you mean that's real?!' So we kind of riffed on that concept and said to ourselves, 'What if you had completely customizable weaponry in the game, wouldn't that be pretty damn cool?'"
ACE, already having more than enough time wasters, avoids games, but this one is tempting.